The 5 worst reasons for not including women in video games

Are women "too hard to animate?"

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That's the question at the heart of Feminist Frequency's latest video in the "Tropes Vs. Women in Video Games" series, a collection of YouTube videos that analyzes various aspects of video game culture from a feminist perspective.

This video in particular focuses on the presence and depiction of female combatants in gaming, highlighting some egregiously bad examples, like a group of female assassins that wear nun-inspired fetish gear.

One of the most interesting aspects of the video, however, focuses on the responses that game development companies have given when they were asked to provide explanations for why their games had this imbalance.

So, as an extension of the video, we decided to round up some of the dumbest excuses game developers have given over the years for not including female characters.

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"It was really a lot of extra production work."

assassins creed unity
Ubisoft

The most infamous example in recent memory comes from the criticism fired at Ubisoft, developer of the "Assassin's Creed" series, for its lack of playable female heroes in "Assassin's Creed: Unity."

In response to this criticism, creative director Alex Amancio said that including playable female characters would be "a lot of extra production work." Specifically, he said, "It's double the animations, it's double the voices, all that stuff and double the visual assets."

Some other game developers chimed in, though, saying Amancio's excuse was completely false. Jonathan Cooper, who worked on "Assassin's Creed III" told Polygon that in reality, the work would really only take "a day or two."

Using the snarky hashtag, #womenaretoohardtoanimate, many Twitter users were saying that Ubisoft's comments were just an indication that the work itself was not the problem — it was simply an issue of not wanting to do it in the first place.

As Anita Sarkeesian notes in the video posted above,"There is still a tendency for game studios to treat female representation as some kind of extravagant goal, rather than simply treating it as standard in the same way they handle male representation."

Notably, the series' next game, "Assassin's Creed Syndicate," prominently featured the female character Evie Frye as one of its main playable protagonists, likely in response to the criticism of "Assassin's Creed: Unity."

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Boys wouldn't find female soldiers "believable"

battlefield 1
Electronic Arts

In "Battlefield 1," the upcoming first-person shooter that takes place in World War I, don't expect to see very many women.

According to Amandine Coget, a coder who used to work at DICE (the company that makes "Battlfield 1"), the company thinks its male audience wouldn't find the presence of female soldiers "believable."

In the video posted above, Sarkeesian has the perfect response to this line of reasoning (emphasis ours):

"Games, even ones that draw on historical locations or events like the 'Assassin’s Creed' series, create their own worlds and set the tone for what we will or won’t believe. To participate in the worlds games create, we happily accept time travel, superpowers, ancient alien civilizations, the ability to carry infinite items, the idea that eating a hot dog can instantly heal your wounds, and a million other fictions. It’s certainly not too much to ask that these fictional worlds give us believable female combatants too ... [and] unlike those magical healing hot dogs I mentioned, female combatants actually exist."

DICE has since said there will be a playable female soldier as a part of the campaign, but there will be no playable females in multiplayer. In fact, players have never been able to control a female character in the entire history of the series' multiplayer, which began in 2002.

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"It's not a big switch that you can just pull and get it done."

far cry 4
Ubisoft

Not long after the debacle surrounding "Assassin's Creed: Unity," Ubisoft set eyes rolling regarding another of its games, "Far Cry 4."

Game director Alex Hutchinson told Polygon he wanted to include the option for players to select female characters in the game's multiplayer mode, but ultimately, they just didn't have time. Here are his comments in full:

"As we get better technology and we plan for it in advance and we don't have a history on one rig and all this sort of stuff. We had very strong voices on the team pushing for that and I really wanted to do it, we just couldn't squeeze it in in time. But on the other hand we managed to get more of the other story characters to be women.

We did our best. It's frustrating for us as it is for everybody else, so it's not a big switch that you can just pull and get it done."

Sarkeesian says, as you might expect, the perception was once again,"what they were really saying was that they just couldnt be bothered to do the work it would have taken to provide that option."

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A game with an all-male cast is "more approachable."

Final Fantasy XV
YouTube/Square Enix

In the upcoming "Final Fantasy XV," the main cast is made up solely of men.

Hajime Tabata, who's directing the game, spoke about this decision with GameSpot, saying:

"Speaking honestly, an all-male party feels almost more approachable for players. Even the presence of one female in the group will change their behavior, so that they’ll act differently. So to give the most natural feeling, to make them feel sincere and honest, having them all the same gender made sense in that way ... we think, male or female player, that everyone will feel a certain connection and bond with the four characters."

GameSpot ran an article arguing that, because of its cast, "Final Fantasy XV" sheds light on the intimate and emotional friendships between men. Therefore, it subverts the hypermasculinity we've come to expect from our video game heroes.

It's a compelling counter-argument, but the issue is not just that the game has an all-male cast, but that Tabata asserts that their gender makes them universally relatable. This reinforces the notion that male characters are the "standard gender" with which all others can identify.

Gaming Nintendo
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